THE WHISPERS Review: Kids Hear the Darndest Things

In Ray Bradbury’s short story “Zero Hour,” children from across the country become involved in a game called “Invasion.” Like most things kids are into, the parents think it’s harmlessly benign … until the invasion actually occurs. ABC’s The Whispers, produced by Steven Spielberg’s Amblin Television, plays off of the same setup. Once again, the parents think the imaginary friend their child has (despite the worrisome name “Drill”) is all part of their fun and games. Until the kids start killing. ABC’s The Whispers is, for the most part, a fairly rote entry into a TV landscape already clogged with series about mysterious symbols, military conspiracies, possible alien involvement, and an overall question that may never be satisfyingly answered (the show’s creator, Soo Hugh, is also a producer for Under the Dome and was a writer for the short-lived, truly insane series Zero Hour). But, while The Whispers plays on the “possessed child” motif of many a horror movie, it actually does add in a little nuance and conflict to an old formula. Sure, some of the kids numbly cause disasters and gleefully try and “win” a game that is based around mayhem and death, but others actually start questioning what is right and wrong, and the whole nature of the game itself. Image via ABC Those children (all of whom are connected through their parents’ and their parents’ access to the government, nuclear power plants, etc) are each chosen and spoken to by Drill, a disembodied figure viewers ...

The post THE WHISPERS Review: Kids Hear the Darndest Things appeared first on Collider.

May 31, 2015